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adyboss

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About adyboss

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  1. Hello, Is there any update on this topic? Cheers!
  2. @m.roszak any news? We are still receiving this annoying notifications... even in HC2
  3. Yeah... as I said... already 3 years... We all asked for such option in config at that time. You don't even imagine how it was with the first FW version... but you can find in topics (search for bad algorithm).
  4. Hi, I had the same problem (as many of us) but from 3 years ago I'm using @Dave_H's scenes to compensate this bad behavior. I'm talking mainly about "TRV Boost" which I'm using it in combination with "Multi-room Call for Heat" and "Heating Override". You should give it a try... Cheers!
  5. You have to change the line which is sending command to switch - use the green or the blue line (the one which works for you): if (boilerOn and not turnBoilerOff) then fibaro:debug("*** Keep heating on") fibaro:call(boilerSwitch, "setMode", "1") fibaro:call(boilerSwitch, "turnOn") end -- Turn the boiler off? if (boilerOn and turnBoilerOff) then fibaro:debug("*** Turning off heating") fibaro:call(boilerSwitch, "setMode", "0") fibaro:call(boilerSwitch, "turnOff") end
  6. Of course. I have only one AC in each room. It cannot work with multiple codes... as I know. Maybe you have to use iTach decive (Eth to IR).
  7. So... can you paste the correct code?
  8. I'm using two devices (in different rooms of course) for two different Samsung ACs. Working flawlessly.
  9. Hi @Sankotronic, I have not used the variables panel when the scene was crashed. As I told you, I was only added a new "REPEATING SCENES SETUP" value (populating all data there) and after I save it it was happened exactly what @andyhud said. Fixed with a reboot (the easy way) or fixed after tried few minutes later to run the scene (manually starting it). Regarding "do not save" a change in the variables panel... Is the correct way? I mean if I'm adding there a variable or if I change something, the save button appear to be pressed or if not, changes are lost. At least this is what Fibaro UI present...
  10. For me is happening after SAVE when I'm adding something new in the script... a new schedule for a scene for example. It is fixed after a reboot or after I start the scene manually few times (after a while).
  11. Give a try to @Dave Harrison's scene. It worked for me.
  12. I cannot explain now but here is a discussion with a "support team": Ticket: Details : Hi, here is a problem: - I have two bathrooms (Bathroom Big and Bathroom Small) and in each of them are defined two light switches (Mirror and Fan) - the light swiches are the same names in both bathrooms The problem is that when I say to Google to "Turn ON/OFF Bathroom Big Lights" it is always turning ON/OFF the same switches but one (Fan) is on Bathroom Big and the other one (Mirror) is in Bathroom Small. With any command I cannot turn ON/OFF the other two switches. I have reordered in Google Home (in rooms) but no success. The same Mirror and Fan switches are getting command. I can rename them (to make a difference between them) but... this was not the idea. If you need other info please let me know. Regards. Hi Adrian, This is a limitation of the Google Home, while it seems to allow for devices with the same name, it does not work as intended. Yes, you can put each device into a room within the GH app, but this is only useful when instructing it to turn on 'room name'. There is no link to the GH and the room that it is actually in (which would be good) All I can suggest, and this is something I have had to do as well is rename them to be different. regards
  13. The devices should not have the same name. If they are, GA have troubles...
  14. Oh... my bad... You are right: LUA cannot be synchronized. On my side the Block scenes are working OK with Google Home
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