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Found 4 results

  1. Is it possible to write a (one) trigger for the HC3 scene that responds to all devices, whose interfaces are light. I don't want to write for every light device a trigger.. What I've tried, and it doesn't work is: { operator = “all”, conditions = { { type = “device”, property = “value”, operator = “anyValue”, isTrigger = true } } } OR id= Or id = {45, 46}, --omit altogether and hard to maintain OR id= fibaro.getDevicesID Or id = fibaro.getDevicesID({ Interfaces = {“light”,}, Properties = { dead = false,}, Enabled = true, Visib
  2. Hi, I am fighting with the triggers and conditions of a scene and it does not want to work 🤔 There is a motion sensor, a door sensor and a light. What i want to achieve is the following: check as condition if Lux value <10, and also if any of the sensors are breached then turn the light on. { operator = "all", conditions = { { id = 82, isTrigger = false, operator = "<=", property = "value", type = "device", value = 10 }, { op
  3. Can I get some help on this one please. I don't understand why my conditions are not working. The setup that I want is. If the light is under 10 lux and either the motion sensor detects or the Garage door opens. then the lights turn on. But what is happening at the moment is, the sensor is behaving as expected. i.e if the light is above 10 lux the sensor won't trigger but if it is bellow it will. But if the garage door opens it triggers no mater what the lux. Any help would be greatly appreciated. Scene attached. Thanks
  4. I can't get my head around a problem I am having with variables triggering scenes. So, turning to the forum to see if anyone has any idea. The problem I am having is that a scene is triggered by a variable even if the variable is not named in the LUA trigger section. I created a scene with the following trigger definition: --[[ %% autostart %% properties %% globals Var1 Var2 --]] The scene worked fine. It is triggered by changes in Var1 and Var2 as should be and the LUA code is executed. My
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