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  1. Hi UPDATED 1.1 UPDATED THIS VD FROM A SCENE WATCHDOG TO A SCENE & VIRTUAL DEVICE WATCHDOG Hopefully this will be a useful little VD to some users It was inspired by a comment made by @tinman (I think) This VD Enables a user to scan all scene and virtual device DEBUG MESSAGES and trigger on predefined key words in the debug messages. This may be useful to see if a scene develops an error or perhaps you are just looking for a keyword for a different reason All scenes and virtual devices are included by default Specific scenes and virtual device id's can be flagged to exclusion Separate watch lists for scenes and virtual devices A watchdog report is sent for all matches identified. Can be sent via email or smart message hub You get one email or message per id flagged ( not per watch word) It will send message if no match in either vd or scene is found (added in v 1.1) Suggested icon included below Note: If you use the Smart Message Hub please add that scene ID into the exclusion list as that scene will be flagged by the watchdog after the first use. This can be run on demand or on a schedule using Main Scene by @Sankotronic or similar. I run it on a schedule once per day Installation Import the VD Configure the following as required -- user configurable local jT = json.decode(fibaro:getGlobalValue("HomeTable")) -- comment out if HomeTable is not used watchListSC = {"syntax", "error", "line334", "concatinate"} -- words that you want to watch in scenes watchListVD = {"expected", "unfinished"} -- words that you want to watch in virtual devices excludeList = {"23", "32"} -- scene and virtual device id's that you would like to exclude from watching SMsgH = true -- set to false if you don't use smart message hub SMsgHtarget = "pushover" -- set to preferred medium if you use smart message hub deBug = false -- enable for greater debug verbosity Place on a scheduler if required The VD has a status label and when it was last run and this is what the report looks like on pushover VD attached scvd_Watchdog_1.1.vfib
  2. Hello everyone ! I'm looking for forum's help on below subject: Sometimes scenes, virtual devices unexpectedly stop running due to bugs or other problems, physical devices stuck (motion sensors, power readings and etc.) and there is no ability to identify it. The only way to realize that something went wrong is when you notify that the system behaves differently. In many cases it takes a while to understand what the problem is. I'm wondering if there is any builtin solution to monitor proper execution of scenes, virtual devices and to identify that physical devices aren't stuck. Something like "watchdog" for all parts and codes. I've wrote scene that uses refreshStates API, but it looks more like workaround. Although the scene works perfectly and sends emails (TTS as well) in case of problems in any part of the system , I prefer to use standard solution if exists. Thank you I believe, I'm not the only one that struggling with this problem. (If anyone is interested to have my solution, I could post it despite my opinion that it is "ugly workaround")
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