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  • 0

Time based trigger


Guest FredrikKarlsson

Question

Guest FredrikKarlsson
Posted

Hi,

 

I had problems with a block scene on my HC2, so I let the system convert it to a Lua scene and worked from that.

Now, the scene itself works (which was a problem before) both from manual activation in the app and from activation of a wall controller (device 54), but the timers do not work.

Any ideas on why?

 

And also - what is "%%events" in the generated header? I have not seen a description of this anywhere. 

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3 answers to this question

Recommended Posts

  • 0
Posted

Autostart is commented out, did you set the scene to start upon HC2 start?

  • 0
Posted

Here you can read about the tiop of your lua 

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Your top should look like this.

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  • 0
Posted

What indeed is the %% events?

Is that new or have I been blind?

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