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  • 0

Key fob


Infinity

Question

I have edited a scene for key fob and it was on Setup Mode. but it doesn't work on mine. thanks

 

--[[ 
%% properties 
443 sceneActivation 
%% globals 
--]]
local ButtonPressed = fibaro:getValue(443, "sceneActivation"); 

if ( tonumber(ButtonPressed) == 1) then
fibaro:call(81, "setMode", "2")
fibaro:debug("Keyfob button 1 pressed - Turn On AC")

elseif ( tonumber(ButtonPressed) == 2) then
fibaro:call(81, "setMode", "0")
fibaro:debug("Keyfob button 2 pressed - Turn Off AC")

elseif ( tonumber(ButtonPressed) == 3) then

fibaro:call(41, "turnOn")
fibaro:call(53, "turnOn")
fibaro:debug("Keyfob button 3 pressed - Turn On All Lights")
elseif ( tonumber(ButtonPressed) == 4) then
fibaro:call(41, "turnOff")
fibaro:call(53, "turnOff")
fibaro:debug("Keyfob button 4 pressed - Turn OFF")

elseif ( tonumber(ButtonPressed) == 5) then
fibaro:call(31, "turnOn");
fibaro:debug("Keyfob button 5 pressed - Turn off Alarm")
elseif ( tonumber(ButtonPressed) == 6) then
fibaro:call(31, "turnOff");
fibaro:debug("Keyfob button 6 pressed - Turno On Alarm")

elseif ( tonumber(ButtonPressed) == 7) then
fibaro:call(159, "turnOn")  
fibaro:debug("Keyfob button 7 pressed - Turn on ceiling")

elseif ( tonumber(ButtonPressed) == 8) then
fibaro:call(159, "turnOff");
  fibaro:debug("Keyfob button 8 pressed - turn off Ceiling")
else

fibaro:debug("No response")

end

Edited by Infinity
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  • 0

Hi @Infinity,

 

i'm using this scene for Keyfob:

 

Please login or register to see this code.

so for triggering i use: "646 CentralSceneEvent" don't forget the %%events in the header

then i check the trigger with "fibaro:getSourceTrigger()"

and then i call the appropriate scene by scene number, not using directly "fibaro:call" statement....

 

Hope this will help a bit.

 

Edited by Bodyart
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