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  • 0

why scene is not triggered by custom-event?


naboo

Question

here is some info:

- HC3 version: 5.070.42

- custom event defined in General>Events

- first scene:

 

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- second scene:

 

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Why second scene is not triggered by first one when activated??

 

 

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Edited by naboo
typo
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7 answers to this question

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  • 1

@naboo I have the same issue and I’m tired of deleting and recreating the scene again and again. Hope support can provide a real fix.

 

My scene it to turn off the lights after 20 sec.

 

I’m using HC3 with the latest update

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  • 0

I have verified this and works as supposed.

If this Lua scene is a conversion from block scene it is deactivated by default, please make sure that it is enabled :)

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  • Inquirer
  • that supprised me

    so I deleted both scenes and added them again, and guess what, it worked!! :D

     

    many thanks for checking, I'v burnt a lot of time, and problem was with invalid scene.

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    Scene created by conversion from block to lua is disabled by default to prevent 2 the same scenes being triggered at the same time.

    I am glad that everything is resolved.

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  • Inquirer
  • I have to return to this topic. As I wrote before my problem was 'broken scene' of some kind, it was not converted from block scene nor disabled.

    Today I encountered the same problem again, the scene was enabled, working prevoiusy = being triggered by custom-event a few hours ago and then got 'broke' again somehow. Event was not triggering it anymore.

    I deleted it and created the same one again and event trigger is working again on my new scene.

     

    This leads me to conclusion that there is something wrong in scene mechanism in HC3.

     

    Unfortunatelly I deleted not working scene again. Next time it happens I'll just leave it and create a new one letting someone (fibaro support?) diagnoze the problem.

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    Looks like this bug is still present in the last FW:5.130.64

     

    Jim

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