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Question
robmac 173
Hi,
Trying to understand the limits to current virtual devices in Beta.
1) is there any way to asynchronously message over sockets?
2) can properties be defined that can be read/set in scenes?
3) any events that trigger scenes or scenes that trigger on property value change?
I think it is possible to call a button from a scene on a timer and use a global variable but it is a bit inefficient for what I want.
Robert
2 answers to this question
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