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  • 0

Strange scene


Question

Posted

Hello,
 
I have the following scene that turns two global variable's to awake and an other to home if there is movement in my home:
 

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This morning the two global variables didn't updated when there was movement, but the strange thing is that I see in the debug screen that the scene runned:
 
[DEBUG] 07:36:02: Aanwezigheid aangezet
[DEBUG] 07:36:56: Aanwezigheid aangezet
[DEBUG] 07:38:51: Aanwezigheid aangezet
[DEBUG] 08:43:34: Aanwezigheid aangezet

 
But that didn't updated the global variable (Sleep_State or Present_State)..... now even stranger is when I manually run the scene the global variables are updated....
 
I am running this scene since yesterday. (I am running the latest beta)

1 answer to this question

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  • 0
Posted

Not a clue... Maybe sprinkle in some fibaro:sleep(1000) (1000 = arbitrary number, bigger than 10 ms) to see if this is a multithreading issue? It's shot in the dark...

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