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  • 0

Populating lua code when POSTing new scene


Question

Posted

Hello All,

 

I'm trying to create a scene with "details" configured straight away but I can't seem to succeed.

 

curl -v -X POST -d '{"name":"My Scene","enabled":true,"isLua":true,"lua":"local test=\"test\";"}' "

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This create a scene without any lua code inside and when I edit it, I see graphic blocks options.

If I do the same request but to update it, so PUT and mention the ID, lua is correctly populated.

 

Is it possible to do so or would I have to first create an empty scene and update it right away ?

 

Thank you

1 answer to this question

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  • Inquirer
  • Posted

    Said otherwise maybe?

     

    Can I populate Lua code when creating a scene with the API?

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