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  • 0

To many scenes, just a magic scene


Question

Posted

I just got my system, so if I'm doing something wrong-assume something simple.

 

I have a plug-in appliance module (Leviton) and the motion sensor.  I made two magic scenes.

 

If the motion sensor is not tripped for 15 minutes, turn on the module.

If the motion sensor is tripped, turn off the module.

 

I came back to a "to many scenes" error, and the appliance module was labeled as dead.

First off, this should be "Too many scenes".

 

Then upon looking around on the forum, since there doesn't seem to be decent documentation anywhere, I find out this is because every time the condition is met, it starts a new instance?  So every 15 minutes, it starts up a new instance of this thing?

 

With a magic scene, I would assume it would run the rule, and then go away.

How am I supposed to control the number of instances in a magic scene?  What does it all mean?

 

1 answer to this question

Recommended Posts

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Posted

Hi, try to increase the number of instances on the first page of your magic scene. it's set to 2 by default try with more (3 to 10) it should help. if your module is dead, click on it if it comes to live that's cool, if not, it's because it's to far from your box. in this case try to move the box near of the module. when you start having several modules, this phenomenon should desappear has the system will builds up the mesh network (only with powered devices, not with batteries...)

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