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  • 0

Scene stops after some time


Question

Posted

Hi,

 

I wrote a scene to calculate the time of the day and wether it is dark or not. The scene was working fine, but then I noticed that after some time (usually between 1 and 3 days) it simply stops executing (although an instance is running because when I start the new instance it finds the previous one active and quits).

 

I thought that maybe there was something wrong with the scene code. So I wrote another scene which is extremely simple - there is nothing to fail inside, in order to check if this one would not fail. And this simple scene fails after 1-3 days as well (simply stops executing). Here is its code:

 

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Any help on this would be highly appreciated.

2 answers to this question

Recommended Posts

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  • Inquirer
  • Posted

    There is a guess I had just now that scenes are stopped by an alarm. Changed an option to not allow alarm to stop the scene and will monitor.

    • 0
    Posted

    There is a guess I had just now that scenes are stopped by an alarm. Changed an option to not allow alarm to stop the scene and will monitor.

    Jep, you found solution to your problem. Scenes are stopped by alarm breach and if you want scene to continue running you must check that option that it is not allowed to stop. I have also one scene that is running in loop every minute and it is taking care of all time related global variables and starting of other scenes at specific time and is now running for long time without stopping.

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