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Question
StarkJohan 6
When I set up my initial system way back in 3.X a couple of years ago there was no way of getting the ID of the current scene in LUA, is this still true for 4.090?
fibaro:getSelfId() works for VDs but surely there must be a way of doing the same thing for scenes by now? Hardcoding that type of thing is so 1997.
Among other things I wish to kill the current scene using killScenes without hardcoding.
4 answers to this question
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