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[SOLVED] How to get scene ID within it's code


Question

Posted (edited)

@T.Konopka, @I.Srodka, @A.Socha or anyone with advanced knowledge

 

For virtual devices there is function that can give us ID number within VD code: fibaro:getSelfId()

 

QUESTION: Is there any similar function to get scene ID within it's code?

 

EXPLANATION: I need to find scene ID within it's code. I don't have any references when scene is installed on user HC2. I know that I can use scene name that has to be unique and then search it within response from API call, but that solution is far from good. What if user misspell name or decide that he like to use different name?

Edited by Sankotronic

Recommended Posts

  • 0
Posted

 

Hi,

 
Need more help.
 
The code you sent works well.
 
Is out possible to use the same  scene ID (sId = __fibaroSceneId) function to also call different options in the scene you call?
 
That is can I trigger a scene from another scene and not only get the scene ID that triggered it but also other parameters so I can use the same (source) scene to trigger multiple events in the triggered (target) scene.
 
Not sure the above is very clear, hope you know what i mean.
 
 
 
 
Regards,


Ross

 

  • 0
  • Inquirer
  • Posted

    Hi @RossA ,

     

    You can send more than one argument to the scene. Here is example with 3 arguments:

    Please login or register to see this code.

    Then in the scene that was started by above code you can get scene ID 'sId', 'command' and 'volume'  with this code:

    Please login or register to see this code.

     

    • Like 2

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