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Lua variable loop help


can someone help me? I am trying to create a scene that checks to see if a variable changes.

if  variable x=1 don't check variable (do nothing) but if variable x=0 then continuously search to see if a variable x changes from 0 to 1 then the loop stops until variable x changes to 0 again. *yes there is another scene that will change it from 0 to 1.




*Edit, I figured this out.

Edited by amatt
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%% properties
%% events
%% globals

local startSource = fibaro:getSourceTrigger()
if (startSource["type"] == "global") then
  	local name = fibaro:getGlobalValue(startSource["name"]
	local value = tonumber(name)
	print(os.date("%c"), name, "=>", value)
  	if (value == 0) then
    elseif (value == 1) then


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