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HC2: how to remove a trigger by a global in a LUA script


Question

Posted

Hi,

 

I have a scene with a LUA script that used to be triggered by a global testVar, so the header was:

--[[
%% properties
%% weather
%% events
%% globals

testVar
--]]

 

Now I don´t want it triggered any more by this global, so I changed the header to:

--[[
%% properties
%% weather
%% events
%% globals
--]]

 

Unfortunately, the scene still gets triggered by changes to testVar.

What do I need to do to remove this global as a trigger from this script?

 

Thanks,

Hans

 

1 answer to this question

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Posted

REBOOT

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