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Call to external API REST



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  • How ? 


    i trie this example code but....


    HC2 = Net.FHttp("https://jsonplaceholder.typicode.com") 
    response, status, errorCode = HC2:GET('/todos/') 
      if errorCode == 0 


    i would like to read json value from this response in a fibaro virtual device 



    i tried also this code

    HC2 = Net.FHttp("jsonplaceholder.typicode.com",80)

    fibaro:debug('Button LUA Triggered: ')

    response ,status, errorCode = HC2:GET("/todos")

    jsonTable = json.decode(response)

    fibaro:debug('errorCode: ' .. errorCode);
    fibaro:debug('status: ' .. status);
    fibaro:debug('jsonTable: ' .. jsonTable);


    fibaro:debug('Button LUA Finished: ')


    but don't work  ?

    Edited by t.coli
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    Hello @t.coli ,@Tazovsky ,


    To make a request to HTTPS (secure) endpoints you have to use scene on HC2 since virtual devices are not able to do such calls. Here is an example of scene code that can fetch data and also send data:

    Please login or register to see this code.


    Above example first call function createData() with method POST which adds new record and then if record is added response.status == 201 then calls function getData() with method GET which fetches first record from the /posts endpoint.


    Since each HTTP call in scenes opens separate thread (scene code continues to execute next line of code even HTTP call is not finished yet) you have to write code to handle received data inside the functions that make https call as indicated in the above code.


    Now if you need to run scene to first get some data and then show received data on VD labels you will need to run scene and then wait until scene stops running and then continue with VD code. For example:

    Please login or register to see this code.

    Loop above will wait for scene all instances to stop running or if it loops for more than 2 minutes then will also stop. This time check is added as safety so that VD code still continue running if scene never stops.

    Above VD code ensures that latest received data will be shown on VD. Without waiting for scene to stop running VD will still show previous data and not the data from the last scene call.


    Hope this helps! Enjoy coding :-)



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