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  • 0

Getting trigger in scene's Lua code in HC3


Question

Posted (edited)

Anybody knows a way to know what triggered the scene? For example I have a scene, that can be triggered by one of two switches. And in the Lua code I'd like to know which one of these two switches triggered the scene.

Edited by cincura.net

1 answer to this question

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  • 0
  • Inquirer
  • Posted

    Never mind. Found it. It's in `sourceTrigger` variable.

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