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  • 0

Fibaro:sleep() in a scene does not return


Question

Posted (edited)

Dear forum,

 

I am experiencing an issue where I have a while true loop to check statuschanges and because I don't want to make the system load unnecessary high, I have put a Fibaro:sleep(1000) in the loop. This gives me around a 1 second accuracy, which is just fine. The problem however is that the system hangs after a while. By adding print statements I was able to track down the issue: at some point, Fibaro:sleep(1000) does not return and my proces hangs. This is the code snippet where that happens:

 

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So in the logs you see it ending on this:

Quote

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And then it stops... Anybody any suggestions as to why this happens? How can Fibaro:sleep() not return?

 

I am running HC2 on software version 4.600. Not much going on there, no complicated other scenes, no high loads.

Edited by Haraldinho67

4 answers to this question

Recommended Posts

  • 0
Posted

Have you put a tick for the option "Do not allow alarm to stop scene while alarm is running" on General tab of the scene?

  • Like 1
  • 0
  • Inquirer
  • Posted

    Hi jgab,

     

    Thanks for the suggestion and: No I did not. Changed it and am testing as I am writing this. The alarm did not go off however during the previous testing period, so I a am not sure if this would impact it. Nevertheless the suggestion is great anyway, as the scene should remain running anyway whenever there is an alarm.

     

     

    • 0
  • Inquirer
  • Posted

    So far so good. Scene is still running. Can it be that scenes are also stopped on entry into the home, before the alarm sounds?

    • 0
  • Inquirer
  • Posted

    Hey @jgab, I think your tip was spot on. The scene is still running without interruption since I updated it. Thanks!

    • Thanks 1

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