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Question
ccorcoveanu 0
Hey there! I am a noob in coding HC3 and I want to re-architecture a bit a setup that was provided for me.
TLDR: Is it possible to have non-hardcoded IDs in the Declarations section?
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I have multiple scenes where I have a "master" LED strip and other "children" strips that I sync with the master anytime a change happens on it.
Now, I would like to maybe have a global json holding the configuration and instead of the hardcoded ID to use something like `ledMap.kitchen.master`.
I can do this for the actual scene action, but not in the conditions section.
Is there any way to do this? Or do you have better suggestions in organising this LED sync? (note: I have like 20 masters, each with their own 3-4 children). Having it mapped like this will enable me to code quicker multiple types of scenarios
Thanks!
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