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HC3 - Scene error in debug


COAT

Question

Hi all!

I have an HC3 5.150 with a strange ERROR in console.

 

This is the text

 

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And the ERROR lines continue above.

 

I attach the Scene 128.

In this scene, when my induction plate consumes less than 10W of power, HC3 must to turn on 6 devices.

Initially, I turn on this devices using a "Group" instead of "Single" block.

I thought that the problem was the "Group" block but even if I changed into six "Single" blocks the errors still occur.

 

It is strange that there isn't an error message.

 

Can you help me, please?

 

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Probably scene is being killed by second instance when new power report <10W is reported during execution.
You can disable possibility to restart the scene in settings of every scene. 

It will cause running to the end, even if system will see new trigger in the meantime. 

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  • 1 minute ago, m.roszak said:

    Probably scene is being killed by second instance when new power report <10W is reported during execution.
    You can disable possibility to restart the scene in settings of every scene. 

    It will cause running to the end, even if system will see new trigger in the meantime. 

    Thanks @m.roszak I'll try.

    But it is strange because now the induction plate is not used so there is no change in power consumption

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    It is possible that on idle it takes some small amount of power and fluctuates around 0-1W?

     

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  • Just now, m.roszak said:

    It is possible that on idle it takes some small amount of power and fluctuates around 0-1W?

     

    it is possible but I set it so that the scene activates when the power is below 10W.

    0-1W is a possible fluctuation....but 0-10 it is not

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    But scene will run every time when device reports <10W, not only when going thru this threshold. 
    It is possible to block with second condition based for example on global variable which will be set to certain values on actions side. 

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  • Just now, m.roszak said:

    But scene will run every time when device reports <10W, not only when going thru this threshold. 
    It is possible to block with second condition based for example on global variable which will be set to certain values on actions side. 

    Oh....you're right. I'll change it.

    But in your opinion why there is an error? I mean, even if the scene continues to start it should just send a turn on command to devices.
    why is there an error?

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    When scene is hard-stopped during executing actions by the next trigger which restarts the scene - it is my suspicion :)

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  • 2 hours ago, m.roszak said:

    When scene is hard-stopped during executing actions by the next trigger which restarts the scene - it is my suspicion :)

    Ok, I see. I will try to use variables.

     

    So, when I write "when the power consumption is less than x Watt" that it means that the scene will run EVERY TIME that the power consumption is below that threshold and NOT when there is a change from above to below the threshold, right?

     

    The only way is to use a variable? 

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    yep :)

    Or, as a condition... add one of the devices, that it must be turned off to actually start the scene to turn it on :)
    It will limit number of scene triggers. 

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  • 10 minutes ago, m.roszak said:

    yep :)

    Or, as a condition... add one of the devices, that it must be turned off to actually start the scene to turn it on :)
    It will limit number of scene triggers. 

    Mh, for my use a variable is the better way, I think.

     

    Anyway, thank you so much for your help!

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