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Question
maxdreamland 1
Hi,
for some of my scenes i frequently receive notifications that there were too many instances. I understand why this happens (and that it is not a "problem" per se), but i wonder what is the "best practice" to get rid of the rather useless notification that informs me about it.
I understand that, for example this can happen for a scene that has more than one trigger. Lets say a door sensor and a motion detector. When i open the door and enter the room those can "fire" shortly after another and may or may not invoke two instances of the scene. And since the maximum number of parallel instances of that scene is set to 1, I receive the useless notification.
My way of handling this so far is to increase the maximum number of instances to 2 and include code like this in the beginning of the scene:
Please login or register to see this code.
this supresses the useless notification and seems to work fine.
Is this a good/right way to handle this if the notification annoys you? or can you disable certain types of notifications alltogether somehow?
best regards
Max
3 answers to this question
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