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Question
Guest FredrikKarlsson
Hi,
I did not use to have this problem, but now a simple block scene that I've constructed devours all available memory in the box.
The should run when I push a button on a remote, or if time is 8:00 or 23:30. Then the scene should kill some lights. Should not take long, and to be even more on the safe side, Ive limited the number of conkurrent instances to 2.
So, how come two of these scenes are able to eat up all available memory?
Any ideas?
Fredrik
(The generated Lua looks like this:
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A bit sills, but maybe of value in terms of being able to understand what is going on here.)
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