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Using local variable in scene condition statement



I am trying to have a Lua scene check for a certain variable in the condition statement. I've noticed the use of 'type = "global-variable"', but is there also a variant 'type = "local-variable" or just 'type  = "variable"' ?
I cannot find this in the Lua scene manual, not anywhere in the forum.

Of course I could use a global variable, but for programming neatness sake, I prefer to use a local variable...

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No, It's not possible with a local variable.

Why ?

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  • Thanks. It is not of great importance, but normally I would not want a variable that I use only locally to be available globally. This inevitably leads to naming errors is larger programs. Which I probably won't be creating in this system. So, no problem.

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