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Question
Jeff2000 0
response, status = api.get("/scenes")
fibaro:sleep(1000)
if (status == 200) then
fibaro:debug("Get Scenes Successful")
created = true
else
fibaro:debug("Failed to get Scenes " )
end
for _,s1 in ipairs(response) do
local s2 = api.get("/scenes/"..s1.id)
if s1.name == gSceneName then
fibaro:debug("SceneName: " .. s1.name .. " Scene ID: " ..s1.id)
print (s1.isLua) -- ** gets correctly
print (s1.lua) -- <=== RETURNS a null --- HOW do I get this
print (s1.roomID) -- ** gets correctly
print (s1.iconID) -- ** gets correctly
print (s1.sortOrder) -- ** gets correctly
SceneID= s1.id
fibaro:sleep(1000)
Essentially I'm trying to get the Lua code from a scene so I jason encode it so I can then populate another scene with the same lua code.
I'm trying to automatically update/create Lua scenes without having to go in and edit each one individually.
I can populate the "lua " field with an API PUT ... But I can't read it back. The code above returns all the other fields but not the s1.lua
Any help would be greatly appreciated - thanks.
2 answers to this question
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