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Stop running scene with push of S1 on Dimmer2


Whswede

Question

I have below code that works just fine. It turns on a light at motion and turns the light off after set time with no motion detected. However, if I during the timer time for instance turn on the light manually on switch S1 to lets say 100% (double click) the scene still runs and turns the light of. How can I stop the scene from running whenever manual operations of the light has been triggered?

I tried a bit with hub.scene("kill", scene-id) but not succeeding as can't figure out where in the code to put it... I am a beginner.

Perhaps I need as separate scene? And activate Scene activation functionality on the device? Ie. create a scene that is always run whenever S1 is activated and stop the other running scene if it is running. Perhaps by setting a global variable to a value and if than look at that value in every loop?

Would be good though that the scene also is stopped if I choose to control the light manually in any way, both by pushing S1 and using the app.

 

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Edited by Whswede
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  • Inquirer
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    I tried this solution:

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    The solution does the job but how could I integrate this scene into the original scene? Seems like a long way to go to have separate scenes. I am not a coder so I could use some pointers on how to think

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  • Inquirer
  • This is still bugging me even though I get the work done this way. Is there not a more good looking way of accomplishing my need?

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