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  • 0

hub.setTimeout() function not working as expected when applied to multiple devices in a single scene


Question

Posted

My aim was to clean up some of the scene's I have and group 3 motion sensor scene's, echt triggering a dedicated light. into a single scene using LUA. 

In the below example the triggering to turn lights on by one of the three motion sensors works fine. 

However, the timeout function, which should kick-in 2 min later, only works for the last device turned on. 

 

As an example, I want to use this sequence of events in my staircase, walking up the stairs: 

- Motion triggered on ground floor --> Light goes on        [this works]

- Motion triggered on first floor --> Light goes on             [this work] 

- Motion triggered on second floor --> Light goes on       [this works 

2 min later, light on ground floor should turn off               [this does NOT work] 

2 min later, light on first  floor should turn off                   [this does NOT work]

2 min later, light on second floor should turn of                [this works]

 

I tried 2 different ways of programming this, one option is commented out, but it gives exactly the same results as described above. 

It appears that the hub.setTimeout function only works on the last device switched on by the scene, if the scene get's activated again, previous " TimeOuts" appear to be forgotten. 

 

Any suggestions? [Making 3 scenes works, but I wanted to move away from that, to clean up the super large number of scenes that are needed otherwise]. 

Thanks all. 

 

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4 answers to this question

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  • 0
Posted

This will not work. Only one scene invocation can run at a time.

Next time a sensor is breached the previous scene with its setTimeout is terminated, so in effect you will only have the last setTimeout that you setup.

The better way to do this is to make it a QA.

  • 0
Posted
22 hours ago, JeroenL said:

to clean up the super large number of scenes that are needed otherwise

 

If you are eager to reduce the number of scenes, why not use a All-in-one solution, for example like EventRunner? 

  • 0
Posted (edited)
43 minutes ago, SmartHomeEddy said:

 

If you are eager to reduce the number of scenes, why not use a All-in-one solution, for example like EventRunner? 

Yes, that would work. The rules in ER would look like

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Edited by jgab
  • 0
  • Inquirer
  • Posted

    Dear all, thanks. I suspected this was the case. but thanks for confirming it will not work. I will definitely check out the EventRunner. 

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