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Showing results for tags 'too many instances'.
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Basic question about events (light and movement)
FamSetsaas posted a question in Scenes and Interface
Hi guys, I seem to be missing something very basic... And wonder if anybody could give me a pointer. I want to do something as simple as this. 1) When movement is detected: Turn on the light 2) When there has been no movement for x seconds: Turn off the light (where x will be different for the different areas, e.g. from 15 seconds to 5 minutes) So I create two scenes (using the graphic blocks) 1) Turn on lights, (IF motion == Breached 0s) THEN (Turn on Lights) 2) Turn off lights. (IF Motion == Safe 60s) THEN (Turn off lights) But very freq -
[SOLVED]Too many instances in a LUA script for a RF keypad. [solved]
RobVeenis posted a question in Home Center 2
Community, I use a keypad with tags with a Fibaro binary senso to switch mij alarm on and off. Somebody made me a LUA script for that. When I present a tag the alarm will switch on or off. This is the script: --[[ %% properties 245 value %% weather %% events %% globals --]] local startSource = fibaro:getSourceTrigger(); -- 2 streepjes is commentaar fibaro:debug(fibaro:getGlobalValue("Alarmstatus")) if ( ( tonumber(fibaro:getValue(245, "value")) > 0 ) -- keypad activated and ( fibaro:getGlobalValue("Alarmsta- 9 replies
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- too many instances
- rf keypad
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