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  1. I have a Sonos:AMP in my bathroom which I was not using that much because when I go into the bath or shower my phone often isn’t around to turn on the music. So, It seemed handy to turn on the music (the existing playlist) with a triple click of my bathroom light switch. This is how I reached this goal: I installed the Sonos Plugin and I added my bathroom Sonos device I downloaded and added the Sonos Virtual Device from Krikroff: http://www.fibarouk.co.uk/resources/VirtualDevices/SonosPlayer-0.0.8.zip Add a variable in the Variables Panel. I used this tutorial on Youtube: https://www.youtube.com/watch?v=ps9jNiJ_JeU As I am still using Dimmer 1 (FGD-211), I turned on the Scene Activation functionality by putting parameter 41 on 1 in the advanced tab of my bathroom dimmer. If you use Dimmer 2 (FGD-212) you’ll have to put parameter 28 on 1 (no experience, so not sure). After that I build 3 scenes: First of all a scene to put on the Sonos on a specific volume level (where as 311 and 312 are the ID’s of the Sonos Plugin and Virtual Device): --[[ %% properties %% events %% globals --]] -- Set volume of the Sonos plugin fibaro:call(311, "setVolume", "40") -- Press button 7 (play) of the Sonos Virtual Device fibaro:call(312, "pressButton", "7") Second a scene to stop the Sonos player again: --[[ %% properties %% events %% globals --]] -- Press button 9 (stop) of the Sonos Virtual Device fibaro:call(312, "pressButton", “9") Third, a scene to activate the scenes on a triple click: --[[ %% properties 12 sceneActivation %% globals --]] local id= 12; -- Change this to your dimmer ID if (tonumber(fibaro:getValue(id, "sceneActivation"))==15) and (tonumber(fibaro:getValue(id,"value"))==0) then fibaro:debug("3click activated, Sonos bathroom ON"); fibaro:setGlobal("Sleep", "1") -- Change this to your sleep variable(if you have one) fibaro:startScene(278); -- or start a second scene end if (tonumber(fibaro:getValue(id, "sceneActivation"))==15) and (tonumber(fibaro:getValue(id,"value"))>0) then fibaro:debug("3click activated, Sonos bathroom OFF"); fibaro:setGlobal("Sleep", "1") -- Change this to your sleep variable(if you have one) fibaro:startScene(279); -- or start a second scene end 12 is the dimmer ID of the bathroom, 278 the ID of the scene to turn on Sonos and 279 to turn off Sonos. 15 corresponds with triple click. There is one issue I didn’t foresee (because I copied scene 3): scene 3 looks if dimmer 12 is on (>0) or off (=0) to decide whether to turn on or off the Sonos. This should obviously be: look whether the music is on or off to decide if it has to be turned on or off. Somebody any suggestions to solve this? Any other suggestions to develop this solution further are welcome as well. Thanks in advance. Wesselvvvb
  2. Hi Following the great debacle that was my attempt at upgrading to 4.101 and the subsequent recovery and restore I had to do ( https://forum.fibaro.com/index.php?/topic/23287-version-1038-recovery/) I now have a situation where I can only triple click to turn lights on and off that were working beautifully with a single click just days ago They are on a dual relay, a single relay and a dimmer as well .. they all work wonderfully on interfaces, and the other relays and dimmers on lighting are all good throughout the house .. just these few. I've had these installed for a while now, and seem to think there was a trick to getting them to change from triple click to single click, but can't remember what I did ( old age ) I kind of remember a setting, but can't find that now, so they may just be missing parameters post restore .. ?? Should I be doing a soft reconfigure, reload parameters or just remove them and re add them ? Update as I typed I tried ; Soft reconfigure didn't change anything .. Reloading Parameters didn't help .. on a relay switch .. Anyone, before I remove and re add them and then have to go through and change all my old scripts on these ones, have any ideas .. Cheers, al. So I didn't remove them but updated to 4.102 and all is well. nothing changed my end, but they are now functioning as expected. Obviously the failed update to 4.101 and subsequent restore corrupted something that the successful update to 4.102 resolved Yey for Beta's ! Cheers, al.
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