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  • On 11/17/2022 at 2:33 AM, lux said:

    @jgab 

    Ok, it seems to be the same QA functions as on the HC3. 

     

    You see that math.maxinteger on the HCL  is 

    2147483647

    on the HC3 math.maxinteger is 

    9223372036854775807

    os.time() these days are ~

    1668672244

    So the problem is that when we do arithmetic on time we sometimes create (temporary) values larger than HCL math.maxinteger which gets truncated and create bugs. If one would be extremely careful one could probably find all these and make sure the math doesn't break, but in ER4 it's too much.

     

    Also, recently some people tried to create a millisecond timestamp by adding os.clock to os.time (for export to some database) and of course that didn't work on the HCL either...

     

    I guess choosing 32bit ints were to try to save some space on the HCL, but I wonder if breaking the QA compatibility between HC3 and HCL was worth it...

    Edited by jgab
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    @jgab Thank you ! This will take too much time and effort. I think it is reasonable to choose HC3,HC3_L only add devices is a good idear!
     2022/11/18 01:40 it's new ext: But It can't  kill(apa1)

    rule("lamps1={23,24,25,26}"
    rule("keyfob:central =>  post(#keyfob{value=keyfob:central.keyAttribute++keyfob:central.keyId})")
     
    rule("#keyfob{value='Pressed1'} =>  post(#foo1) ")
    rule("#keyfob{value='Pressed2'} =>  post(#foo2) ")
    rule("#keyfob{value='Pressed3'} =>  kill(apa1)")
    rule("#keyfob{value='Pressed4'} =>  kill(apa2)")
    time = 1
    apa1 = rule("#foo1 =>  for _,light in ipairs(lamps1) do if light:isOn then hub.call(light, 'turnOff') end end")
    apa2 = rule("#foo2 => for _,light in ipairs(lamps1) do if light:isOff then hub.call(light, 'turnOn') end end")
    Thank you!
     
    2022/11/18 2:25
    platform:hc3l    i user wait() now it's ok!
    rule("lamps1={23,24,25,26}"
     --电梯厅test
    rule("keyfob:central =>  post(#keyfob{value=keyfob:central.keyAttribute++keyfob:central.keyId})")
     
    rule("#keyfob{value='Pressed1'} =>  post(#foo1) ")
    rule("#keyfob{value='Pressed2'} =>  post(#foo2) ")
    rule("#keyfob{value='Pressed3'} =>  kill(apa1)")
    rule("#keyfob{value='Pressed4'} =>  kill(apa2)")
     
    apa1 = rule([[#foo1 => for _,light in ipairs(lamps1) do if light:isOn then wait(00:00:02) ; hub.call(light, 'turnOff'end end ]])
    apa2 = rule([[#foo2 => for _,light in ipairs(lamps1) do if light:isOff then wait(00:00:02) ;hub.call(light, 'turnOn'end end ]])

     
    Edited by lux
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    Hi guys , i need your help

    i have rules turning cabinet lamp when cabinet door is open

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    i created another  roles for this lamp when all lights are off and there is a movement on stairs then the lamp should be on for a minute?

    Please login or register to see this code.

    those roles was moved from HC2 ER3 to HC3 ER4 , and the result of it is blinking lamp, tuning on and off in a loop when there is a movement on stairs , how to solve it ? 

    thnx

     

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  • I pushed v0.91.

     

    It has a better 'kill' instruction that I have played around with and think is pretty useful....

    What the instruction does is that it stops/kills a rule that is in wait state. It also cancels all posts that has be done and not yet been delivered.

    Ex.

    rule("#foo => log('A'); wait(4); log('B')")

    This will log A and wait 4s and log B.

    If we do 

    rule("post(#foo); wait(1); post(#foo)")

    we will run the rule twice in "parallel" causing the output

    A

    A

    B

    B

    What if we wanted the first invokation of the rule be cancelled when we invoke it the second time?

    The kill instruction will "reset" the rule for us, terminating the rule if it is in a wait state and also cancel all posts that has not been delivered.

    rule("#foo => kill(); log('A'); wait(4); log('B')")

    This will log A and wait 4s and log B.

    If we do 

    rule("post(#foo); wait(1); post(#foo)")

    we will now get

    A

    A

    B

    The first invokation of the rule is cancelled when the second is triggered. It will log the first A but then terminate.

     

    kill can take an argument, being the rule it wants to kill.

    a = rule("#foo => log('A'); wait(5); log('B')")

    rule("post(#foo); wait(1); kill(a)")

    It's a bit trickier to use this version, but sometimes it can be useful.

     

    It simplifies some rules

    rule("sensor:breached => kill(); lamp:on; wait(00:05); lamp:off")

    This rule will turn on a lamp when sensor is breached, and wait 5min and then turn off the lamp

    If the sensor is breached again, the rule will be invoked and kill any previous version of the rule waiting it's 5min,

    effectively restart the 5min period before turning off the lamp.

     

    The same with a post also works

    rule("sensor:breached => kill(); lamp:on; post(#lampOff,00:05)")

    rule("#lampOff => lamp:off")

     

     

     

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    Jan, what am  I doing wrong?

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    @jgabGreat .I will continue to test and use it for the project with 'kill' .

    platform:HC3/HC3L
    eventrun file :downlodad The newest file on github.com
    eventrun version:
    EventRunner4 v0.9 N/A
    updatetime:2022/11/18  15:28

    when i test on "ZeroBrane Studio Lua IDE" ,rule work no problem!
    when i upload to HC3/HC3L ,other rule no problem,but <post()> looks like not run!

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    /applications/core/interface/file/attachment.php?id=50935&key=6069dd35957707759e74e7216901926e" />

    debug:

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    Edited by lux
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  • 9 hours ago, Sjakie said:

    Jan, what am  I doing wrong?

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    It's my bug.

    I'll upload a fix tonight.

    If you want to patch it go into the EventRunner file in QA and change line 383

      self.dateTest = fibaro.utils.dateTest

    to

      self.dateTest = fibaro.dateTest

     

    5 hours ago, lux said:

    @jgabGreat .I will continue to test and use it for the project with 'kill' .

    platform:HC3/HC3L
    eventrun file :downlodad The newest file on github.com
    eventrun version:
    EventRunner4 v0.9 N/A
    updatetime:2022/11/18  15:28

    when i test on "ZeroBrane Studio Lua IDE" ,rule work no problem!
    when i upload to HC3/HC3L ,other rule no problem,but <post()> looks like not run!

    Please login or register to see this code.

    Please login or register to see this link.

    debug:

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    I will check it tonight, when I'm back and have access to my HC3.

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  • 2 minutes ago, lux said:

    @杰加布 Ok !Thank you !

    Actually, I just uploaded 0.92 with the bug fix.

    I had managed to introduce a bug in 'post' that was only visible on the HC3 - hope to have fixed it now.

    The wday fix is also there. 

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    28 minutes ago, jgab said:

    Actually, I just uploaded 0.92 with the bug fix.

    I had managed to introduce a bug in 'post' that was only visible on the HC3 - hope to have fixed it now.

    The wday fix is also there. 

    Now it (kill())work ok:)

    I will continue to follow up ! Thank you!
    As you said, it's easy to use
    @jgab

    Edited by lux
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  • 28 minutes ago, lux said:

    Now it (kill())work ok:)

    I will continue to follow up ! Thank you!
    As you said, it's easy to use
    @jgab

    Yes, I'm not sure 'kill' is a good name - maybe 'reset' ?

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    15 minutes ago, jgab said:

    Yes, I'm not sure 'kill' is a good name - maybe 'reset' ?

    How about “cover” ?Kill looks easy to understand ! Use the name you want !

    Edited by lux
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    Jan I need your advice for:

    $Energie_Counter_Week_( is an exciting GV value 01-53)

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    How to do to fill in value for n automatically? 

    Thanks in advance!

    Edited by Sjakie
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  • Run it every midnight

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  • On 11/17/2022 at 5:05 PM, domin12 said:

    Hi guys , i need your help

    i have rules turning cabinet lamp when cabinet door is open

    Please login or register to see this code.

    i created another  roles for this lamp when all lights are off and there is a movement on stairs then the lamp should be on for a minute?

    Please login or register to see this code.

    those roles was moved from HC2 ER3 to HC3 ER4 , and the result of it is blinking lamp, tuning on and off in a loop when there is a movement on stairs , how to solve it ? 

    thnx

     

    Without exactly understanding what is the problem I would recommend to move some of the device tests to the right side of "=>"

    All devices on the left hand side of the "=>" will trigger the rule if they change state. Often that is what we want but it may cause unintended effects too.

    In this case the cabinet lamp going on/off will trigger all rules.

    What if you do?

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    Please login or register to see this code.

    Does it improve?

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    i think ther  is a problem whit the timers  This has workt before 

     

    ---- Tänder inte belysningen om det är mer än 18 lux 
    rule([[$Rum2_Dorr=='Open' & Rorelse_Rum2:breached & Lux_rum2:lux > 18 & $Rum2_auto_Tak=='Automatisk' & $Styrning=='On' => 
    log('Variabel Tak är Close Rum2 '); $Rum2_Dorr='Close';
    wait(00:00:03); log('Cassandra är nu Hemma'); $Cassandra='Hemma'
    log('Tänder inte belysningen i Rum2 Lux värdet är %s',Lux_rum2:lux)');
    ]])
     
     
    error 
    [2022-11-20] [15:06:11] [ERROR] [QUICKAPP936]: in Rule:240[$Rum2_Dorr=='Open' & Rorelse_Rum2:safe & $Rum2_auto_Tak=='Automatisk' & $Styrning=='On' => ...]: ./include/EventRunner.lua:1781: ./include/EventRunner.lua:1143: attempt to index a nil value (field 'timers')
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  • I’ll have a look at it…

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  • 48 minutes ago, Sjakie said:

    I just had the same error and I found one of the triggers was zero!

    What do you mean with zero?

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