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Found 6 results

  1. Note. The first ~2000 posts of this thread is mainly about EventRunner3 that is for the HC2. EventRunner3 is not developed further, but bugs are fixed as they are reported. For HC3, the version is EventRunner4, and is a QuickApp,. Here is a post introducing EventRunner4. Most of the 'Event Script" syntax and commands are still valid and old posts can be of use for new HC3 owners. Here is an example of how to code in a "single instance / event" style. A style I'm using today for all of my scenes. The idea is that instead of having to deal with a new instance being spa
  2. This is a thread for the fibaroapiHC3.lua sdk that is under development (keeping it separate from the HC3 QuickApps coding - tips and tricks thread) I've started to run and test HC3 QuickApps offline and have made a fibaroapi.lua file that can be included to emulate the fibaro calls and call out to the HC3. This means that a whole QA can be developed offline, debugged and verified before deploying to the HC3. Something that significantly reduces the development process. fibaroapiHC3.lua: fibaroapiHC3.lua(v0.140) Latest version always here https://raw.githubuserconte
  3. Latest version of Lualibs = lualibs v1.0.1.zip Changelog for v1.0.1 (thank to @petergebruers) - fix HC user authentication (was: user:password in URL, is now: basic authentication).- fix chunked responses (was: use only chunk 1, is now: concatenate chunks). Fixes "getDevicesId".- add error checking and display in the HTTP part, to get sensible error messages. Most of the information came from the french forum which can be found here all credits go to Steven! ZeroBrane is an IDE for development in Lua code. It offers you auto completion and partial supp
  4. What what be REST API endpoint and protocol / documentation for opening the gate on Fibaro Intercom? Like, there is mjpeg on http://ip_address:8080/live/mjpeg Thank you
  5. Hi, I am using and maintaining some 50s scene on my HC2. I am developing mostly in ZeroBrane. Well so far so good. But the most anoying thing is that there is no way to "upload" scene to the HC2. Ideally this could be done from the development environment. So my question is: Is anybody using such a feature? And if yes, how? If not, I am currently looking into integrating such a feature in a GIT workflow, as git hook. So if there is any interst I would look further into it. While I have already a plan (REST/put with a decent JSON content
  6. Since we are quiet some months further... I was wondering when the dev.Departement of Fibaro is coming with some news on the promissed NEST plugins and when it will be available? Or am I just the only one who would like to see this being implemented in our Hc2? (I am aware that there seems to be a IFTTT solution... But I prefer to use a direct plug for this...)
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