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Recommended Posts

  • Topic Author
  • Posted

    Strange works fine for me.

    Regarding the Edge, did you use the command line as described in DISABLE CORS doc? I mean running Edge with disable security option?

    Posted
    16 minutes ago, cag014 said:

    Strange works fine for me.

    Regarding the Edge, did you use the command line as described in DISABLE CORS doc? I mean running Edge with disable security option?

    No, I did not, but the Allow CORS extension in Edge shows that CORS has been disabled.

    Posted (edited)
    1 hour ago, Rover said:

    Above you can see that I had already added a port number, what is working in Firefix with webeye 3.0, but not with webeye 4.0 (not implemented 501).

    No, I did not mean this debug information, but all the reporting lines of a working webeye.

    And the centered layout of the reporting lines is not very conveniant (was also in webEye 3.0), please put the reporting lines to the left.

    Edited by Rover
  • Topic Author
  • Posted
    1 hour ago, Rover said:

    No, I did not, but the Allow CORS extension in Edge shows that CORS has been disabled.

    in Edge CORS extension doesn't work

    Run Edge according to the doc 

    "C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe" --user-data-dir="C:\EdgeDevProfile" –disable-web-security

    1 hour ago, Rover said:

    And the centered layout of the reporting lines is not very conveniant (was also in webEye 3.0), please put the reporting lines to the left.

    Could you please post what lines we're talking about?

    Posted
    32 minutes ago, cag014 said:

    in Edge CORS extension doesn't work

    Run Edge according to the doc 

    "C:\Program Files (x86)\Microsoft\Edge\Application\msedge.exe" --user-data-dir="C:\EdgeDevProfile" –disable-web-security

    Could you please post what lines we're talking about?

    I mean this kind of lines:

    Please login or register to see this spoiler.

    but as you can see, this time the lines have been lined out to the left :-), but mostly they are centered :-(.

  • Topic Author
  • Posted

    Now I confused, these lines displayed in HC2 debug console, why you need them in webEye?

    Posted
    29 minutes ago, cag014 said:

    Now I confused, these lines displayed in HC2 debug console, why you need them in webEye?

     

    31 minutes ago, cag014 said:

    Now I confused, these lines displayed in HC2 debug console, why you need them in webEye?

    The advantage of webEye is a full screen of the debugging lines, while the HC2 debug console shows a very small part of each line and the display time of the lines is very short.

    The webEye lines are visible as long as I do not Reload. But I want to have these lines visible over a longer time at all, also after Reload in webEye.

  • Topic Author
  • Posted (edited)

    Ok, now I see what do you mean.

     

    Please update your AOS with attached file

    Please login or register to see this attachment.

     

    This version includes many features as AOQ.  

    Change-log:

    devPrt

    $stateTime

    timer

    $onTimer

    else

    operator

    setTimer

    setCondition

     

    Currently I'm working on documentation for that, but all above features could be reviewed in AOQ user guide (they are 99% percent the same)

     

    Regarding to keep debug lines for a long time, you need to change global 

    tblRefresh  = 300 -- (seconds) table view refresh rate. 0-disable

     

    By setting to 0 (disable auto refresh) you can keep debug lines forever !!!  But no updates for the data table.

    Another option is to set for a few days 

    tblRefresh  = 172800 (two days)

     

    At any point you can refresh the data table at scene, but the debug lines will be cleared.

    Edited by cag014
    • Thanks 1
    Posted
    1 hour ago, cag014 said:

    Ok, now I see what do you mean.

     

    Please update your AOS with attached file

    Please login or register to see this attachment.

     

    This version includes many features as AOQ.  

    Change-log:

    devPrt

    $stateTime

    timer

    $onTimer

    else

    operator

    setTimer

    setCondition

     

    Currently I'm working on documentation for that, but all above features could be reviewed in AOQ user guide (they are 99% percent the same)

     

    Regarding to keep debug lines for a long time, you need to change global 

    tblRefresh  = 300 -- (seconds) table view refresh rate. 0-disable

     

    By setting to 0 (disable auto refresh) you can keep debug lines forever !!!  But no updates for the data table.

    Another option is to set for a few days 

    tblRefresh  = 172800 (two days)

     

    At any point you can refresh the data table at scene, but the debug lines will be cleared.

    Installed

    Posted
    On 9/26/2025 at 5:51 PM, cag014 said:

    Sorry, version in progress... thanks for pointing out on that.

    AOS does not support number of global variables in one line for setGlobal

    You need to update them one by one.

     

    Does version 11.0 support it?

  • Topic Author
  • Posted
    5 hours ago, Rover said:

    Does version 11.0 support it?

    Not yet

    • 3 weeks later...
    Posted

    Is HC3 version 5.190.38 without problems with AOQ v20.8?

  • Topic Author
  • Posted (edited)
    47 minutes ago, Rover said:

    Is HC3 version 5.190.38 without problems with AOQ v20.8?

    Yes, works fine

    By the way regarding your question to update several global variables in HC2, you can do it using HC3 where HC2 defined as a slave hub 

    Edited by cag014
    Posted (edited)
    On 10/31/2025 at 9:09 PM, cag014 said:

    Yes, works fine

    By the way regarding your question to update several global variables in HC2, you can do it using HC3 where HC2 defined as a slave hub 

    Did not you make a comment in the HC3 forum that Geofencing does not work in 5.190?

    And the periodic restarts?

    Edited by Rover
  • Topic Author
  • Posted
    6 hours ago, Rover said:

    Did not you make a comment in the HC3 forum that Geofencing does not work in 5.190?

    And the periodic restarts?

    Yes, I did

    Why?

    Posted (edited)
    On 11/8/2025 at 11:20 PM, cag014 said:

    Yes, I did

    Why?

    That means that the Geofencing with AOQ in 5.190 does not work and that AOQ restarts periodically also. That is not what I want.

    Edited by Rover
  • Topic Author
  • Posted (edited)

    The geofencing malfunction and periodically restarts reported by many users - regardless of AOQ 

    This is not an AOQ problem, but looks like the new version issues

    Edited by cag014
    • 2 weeks later...
    Posted
    On 11/11/2025 at 5:50 AM, cag014 said:

    The geofencing malfunction and periodically restarts reported by many users - regardless of AOQ 

    This is not an AOQ problem, but looks like the new version issues

    So better not updating HC3 to 5.190.38 if you want to use geofencing?

  • Topic Author
  • Posted
    15 hours ago, Rover said:

    So better not updating HC3 to 5.190.38 if you want to use geofencing?

    There are some users reporting that Geofence is working...

    Up to you

    • 4 weeks later...
    Posted

    Hi @cag014,

    I had a shocking experience:

    The house of my son and has family is fully automated for lights and security by means of a HC2 driven by an AOS scene (written and managed by me). Of course a make mistakes in writing AOS lines and then a debugging  error has been shown, but the operational scene is running for years when it is without errors from my side.

    At the moment we are visiting my sons family and they wanted to turn on the lights of the room by means of a wall switch coupled with AOS. But it stayed dark...

    I had a look in the debugging lines of AOS and I saw that the system was blocked (not crashed and rebooting) showing the next error line:

    (empty spoiler}

    Please login or register to see this spoiler.

    [DEBUG] 15:05:46 2025-12-11 15:05:46.519409[ fatal] LUA error:/opt/fibaro/scenes/451.lua:1807 attempt to perform arithmetic on a nil value

    After this line blocked and empty.

    Please repair this severe security problem.

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